The “game” is Opus Magnum. It’s a great “game”.
And then any time I tell myself I have to 100% a game, I’ve turned the game into work. Like trying to collect all the feathers in Assassins Creed 2. That wasn’t enjoyable.
Yeah, I remember “TIS-100” from the same developer. Ditchet it after trying to make my code work for 2 hours without having any fun.
Minecraft can easily slip into that, especially when you get into the heavier mods, or go big with redstone. ETA: No bonus panel? I hope that’s “not yet”…
Have you played Super Mario Odyssey?
I started a few months ago and then something happened and I suddenly woke up now, please catch me up.
Where is the bonus panel?
The game of finding the bonus panel has turned into work.
Looks like something wild happened and it didn’t upload. And now it did on this retry. *shrug*
still not working for me
No invisible bread!
You seem upset he’s here, but I guess you mean the bonus panel
Games and work are basically the same thing… it’s just the right things being done at the right time to culminate in a successful result. The only difference is who gets more intrinsic value from the result… you, or someone who’s willing to pay you for it. 🙂
Work is when you’re optimizing for output, games are when you’re optimizing for enjoyment.
For some people, optimizing for output IS enjoyment, and that’s when games and work become the same thing. The speedrunning community is a prime example of this mindset. There are also some games such as Foldit that further blur the line between games and work.
It’s a scary hole to fall down for me for sure. Work can be “enjoyable” for those reasons for sure.
Yellow and Red (on mobile) are pretty fun puzzle games, idk how close they would be to this one but still fun
The world needs more Sandwich Mages